s
Should collectible items have a use?
Honestly I don't even use the herbs outside of turning them in for missions. For me they just aren't useful. And that's fine! While I do appreciate having items that have a use, junk items that are just for collections or to be sold are also pretty cool. The only caveat I'd want is that there be a guide as to what each item is used for, if anything, so that people know if something is just a collectible or junk item and not of any use otherwise.
I personally am perfectly fine items having no use except collecting - Im a hoarder and love collecting things just for the sake of collection! Especially themed sets. But if many people want it, maybe a use could be something like... putting a collectible in hoard adds +1 in one of the stats, as long as that collectible is in treasury? Depending on the collectible, for example possible "pet" insects - butterflies could add +1 health, horned beetles or wasps/hornets could add +1 attack, etc. Maybe even rarer colors/species of insects could add +2 or even +3 stats, when they're added to a rabbit's treasure?
I thot should depend on the nature of the item on whether it should have a use. Like the snotflake, the purpose of the item is it has no use. But I also have a suggestion. As mentioned above in other posts, we never use the healing and energy items in battle. It would be nice if we could have items that help with experience and/or stats on rabbits.
What if after collecting so many they were craftable?
This thread is closed. You can start a new thread here.